Gamma provides the ability to display messages to the player through gma.hud.
Note
When you create an instance of gma.manager, an instance of gma.hud is created for you which you can access through manager.hud
The function displayMessage accepts a string to display:
manager.hud.displayMessage("Greetings, traveller");
Use hideMessage to remove the message:
manager.hud.hideMessage();
You can specify an amount of time for the message to be displayed, after which the message is removed:
// Message is displayed for 1 second (1000 milliseconds)
manager.hud.displayMessage("Look out!", 1000);
Finally, you may specify a function to be called when the message is removed:
// Message is displayed for 1 second (1000 milliseconds)
// ... then the character jumps
manager.hud.displayMessage("Watch out, its jumping time!", 1000, function() {
character.jump();
});